22 lines
384 B
C#
22 lines
384 B
C#
using UnityEngine;
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public class Player : MonoBehaviour
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{
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[SerializeField] private int playerId = 1;
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public int PlayerId => playerId;
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[SerializeField] private KeyCode addKey = KeyCode.F2;
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// TODO âûïèëèòü èç ïðîåêòà
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private void Update()
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{
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if (Input.GetKeyDown(addKey))
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{
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ComWrapper.AddCredit(1, playerId);
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}
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}
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}
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