15 lines
425 B
C#
15 lines
425 B
C#
using UnityEngine;
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using UnityEngine.UI;
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public class GameOver : MonoBehaviour
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{
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[SerializeField] private Sprite victorySprite; // Ñïðàéò äëÿ ïîáåäû
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[SerializeField] private Sprite defeatSprite; // Ñïðàéò äëÿ ïîðàæåíèÿ
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public Image image; // Ýòî Image íà ñöåíå, êóäà âñòàâèòñÿ ñïðàéò
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public void GameOverSwitch(bool victory)
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{
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image.sprite = victory ? victorySprite : defeatSprite;
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}
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}
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