37 lines
776 B
C#
37 lines
776 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class SettingsPanelBase : MonoBehaviour
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{
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public virtual bool UsesContinuousInput => false;
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public abstract void Accept();
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public virtual void SwitchHorizontal(int x){}
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public virtual void SwitchHorizontal(int x, bool b)
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{
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SwitchHorizontal(x);
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}
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public virtual void SwitchVertical(int y){}
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public virtual void Initialize(int prisetIndex)
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{
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Debug.Log("Èíèöèàëèçàöèÿ íå íàéäåíà â äî÷åðíåì êëàññå ïàíåëè íàñòðîåê");
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Initialize();
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}
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public virtual void Initialize()
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{
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Debug.Log("Èíèöèàëèçàöèÿ íå íàéäåíà â äî÷åðíåì êëàññå ïàíåëè íàñòðîåê");
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Initialize(1);
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}
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}
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