25 lines
817 B
C#
25 lines
817 B
C#
using UnityEngine;
|
|
|
|
[CreateAssetMenu(fileName = "NewSoundProfile", menuName = "Audio/Sound Profile")]
|
|
public class SoundProfile : ScriptableObject
|
|
{
|
|
[Header("Íàçâàíèå ïðîôèëÿ (íàïðèìåð, Bot1, Player, etc.)")]
|
|
public string profileName;
|
|
|
|
[Header("Ïîáåäà")]
|
|
public AudioClip[] playerVictory; // ïîáåäà èãðîêà
|
|
public AudioClip[] botVictory; // ïîáåäà áîòà
|
|
|
|
[Header("Ïîòîïëåíèå êîðàáëåé")]
|
|
public AudioClip[] botShipDestroyed; // ïîòîïëåí êîðàáëü áîòà
|
|
public AudioClip[] playerShipDestroyed; // ïîòîïëåí êîðàáëü èãðîêà
|
|
|
|
[Header("Ïîïàäàíèÿ")]
|
|
public AudioClip[] playerHit; // ïîïàäàíèå èãðîêà
|
|
public AudioClip[] botHit; // ïîïàäàíèå áîòà
|
|
|
|
[Header("Ïðîìàõè")]
|
|
public AudioClip[] playerMiss; // ïðîìàõ èãðîêà
|
|
public AudioClip[] botMiss; // ïðîìàõ áîòà
|
|
}
|