17 lines
464 B
C#
17 lines
464 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Fort : MonoBehaviour
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{
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[SerializeField] private CannonBattery enemyBattery;
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[SerializeField] private EnemyCommand enemyCommand;
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[SerializeField] private Vector3 poz;
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public CannonBattery EnemyBattery { get { return enemyBattery; } }
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public EnemyCommand EnemyCommand { get { return enemyCommand; } }
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public Vector3 Poz { get { return poz; } }
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}
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