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c3bb250769
Integrate COM logging HUD fixes and hopper dispensing
master
v2.0.1
list
Danil Iarosh
2026-07-06 16:47:27 +03:00
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9b9f57871a
Mirror visualRoot hierarchy in Screen Wrapping container to fix clone rotation and scale flipping
Danil Iarosh
2026-07-03 16:58:27 +03:00
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4e8c258824
Fix Screen Wrapping visual rotation offset and OneWay platform bottom collision
Danil Iarosh
2026-07-03 16:51:08 +03:00
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15adf94b21
Implement score combo multiplier with animated HUD text
Danil Iarosh
2026-07-03 16:40:34 +03:00
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19ac082fed
Create Vfx sorting layer and configure Particle System generator to use it
Danil Iarosh
2026-07-03 16:11:58 +03:00
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77c72e2f01
Implement seamless physical Screen Wrapping using Compound Collider on wrap visuals container
Danil Iarosh
2026-07-03 15:53:11 +03:00
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988f54bc01
Optimize physical collisions on platforms by caching TopY and implementing early out in FixedUpdate
Danil Iarosh
2026-07-03 15:44:17 +03:00
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01a6f631ef
Implement Object Pooling for platform items and procedural enemies to optimize memory allocations
Danil Iarosh
2026-07-03 15:35:40 +03:00
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839a68aef1
Improve VFX, UI overlays, session statistics, COM reliability, audio mixer, and expand architecture guides
Danil Iarosh
2026-07-03 15:04:08 +03:00
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9000a6bc0c
Improve F6 hotkey robustness and add legacy Input system fallback
Danil Iarosh
2026-06-23 15:54:39 +03:00
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4067a705ee
Add F6 hotkey to simulate payment system impulse
Danil Iarosh
2026-06-23 15:51:52 +03:00
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2289c48bab
Add prize showcase cell grid visualization to PrizeResultOverlay
Danil Iarosh
2026-06-23 15:47:36 +03:00
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2525f471db
Apply game-wide styles and typography to GameplayOverlays template
Danil Iarosh
2026-06-23 15:41:15 +03:00
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9549d42ea3
Add unit tests for security contour, COM port shutdown and VFX service
Danil Iarosh
2026-06-23 15:38:21 +03:00
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e70120f0b0
Improve COM stability, settings security, and add VFX layer
Danil Iarosh
2026-06-23 14:56:40 +03:00
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cbc49d4384
Decouple gameplay sessions and camera follow from concrete JumpPlayerController
Danil Iarosh
2026-06-23 10:56:44 +03:00
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d39d160d92
Implement physical prize dispensing, service stats, and QR screen timeout
Danil Iarosh
2026-06-23 10:36:13 +03:00
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c1b72854f4
Implement prize QR and service UI polish
Danil Iarosh
2026-06-12 16:43:28 +03:00
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77186697f8
Prepare v0.1 gameplay and hardware foundation
v0.1
Danil Iarosh
2026-06-08 14:22:48 +03:00
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1f6884c5ac
Build gameplay systems and service settings
Danil Iarosh
2026-05-27 16:34:51 +03:00
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cefb2fd345
Build initial vertical platformer foundation
Danil Iarosh
2026-05-11 07:41:14 +03:00
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6bbc7f7010
chore: initial project setup
Danil Iarosh
2026-05-05 14:52:54 +03:00