- Исправил баг, что при бесплатной игре все равно требовалась оплата для продолжения игры
- ТЕПЕРЬ ВМЕСТО БАТАРЕЕК ЛЕТУЧИЕ МЫШКИ, УРААА
- Добавил моргание шапки автомата до начала игры
- Исправил мелкие баги с оплатой для продолжения игры
- Added PaymentManager integration with GameManager
- Implemented credit-based lives increment system
- Updated UI layout and anchor positions in MainMenu scene
- Added AddCredit input action bindings for keyboard and gamepad
- Refactored GameManager to use StartingLives, MaxLives properties
- Added UICreditsTextController for displaying credits and lives- Fixed prefab initialization order and component dependencies
- Updated ComWrapper serialization and prize checking logic
- Removed obsolete setLivesToDefaultAfterFirstLose setting
- Improved scene loading and player spawn management
- Created AdvancedLoggingExample class demonstrating composite and file loggers
- Implemented multi-file logging setup with separate error and full logs
- Added game event and performance logging methods
- Included key input handling for log operations (flush, clear)
- Setup proper resource disposal on application quit