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09f10bd5be
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integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
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2025-10-24 16:54:12 +03:00 |
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4a750d9404
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Add AudioManager and PlayerAnimationEvents; refactor namespaces to Managers
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2025-10-23 17:07:23 +03:00 |
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37b0926a82
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Refactor health management to use float values for damage and healing; update serialized versions for assets
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2025-10-13 11:41:36 +03:00 |
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