|
|
4a750d9404
|
Add AudioManager and PlayerAnimationEvents; refactor namespaces to Managers
|
2025-10-23 17:07:23 +03:00 |
|
|
|
5e7b1c4cdd
|
Refactor player death handling; update enemy exit positions; adjust jump pad scale and light dimmer logic
|
2025-10-21 16:58:21 +03:00 |
|
|
|
46b8ed61cb
|
Add new materials for Lava and Laser; update Floor Tile Rule and Main Palette; enhance LightDimmer and PickableProjectile scripts with additional comments and logic
|
2025-10-20 16:59:23 +03:00 |
|
|
|
37b0926a82
|
Refactor health management to use float values for damage and healing; update serialized versions for assets
|
2025-10-13 11:41:36 +03:00 |
|
|
|
d821e7c1df
|
Project refactoring pt.2
|
2025-10-08 10:24:56 +03:00 |
|