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abe90fcfce
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feat(animation): add new player animations and update player prefab references
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2025-11-17 17:00:43 +03:00 |
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90fafefbe5
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feat(animation): add new jump and landing animations with associated metadata
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2025-11-13 17:01:03 +03:00 |
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09f10bd5be
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integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
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2025-10-24 16:54:12 +03:00 |
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4a750d9404
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Add AudioManager and PlayerAnimationEvents; refactor namespaces to Managers
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2025-10-23 17:07:23 +03:00 |
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ab3589f0ad
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Add new prefabs for Lava and Checkpoint; implement particle effects and update player death logic
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2025-10-22 16:38:07 +03:00 |
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5e7b1c4cdd
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Refactor player death handling; update enemy exit positions; adjust jump pad scale and light dimmer logic
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2025-10-21 16:58:21 +03:00 |
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505da61069
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Add Lava prefab and associated materials; implement trap collision logic and light dimming features
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2025-10-20 13:45:17 +03:00 |
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7ef727007b
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Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
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2025-10-20 09:28:42 +03:00 |
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9e5cc56d87
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Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
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2025-10-17 11:19:17 +03:00 |
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d821e7c1df
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Project refactoring pt.2
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2025-10-08 10:24:56 +03:00 |
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