Danro/.gitignore
Danil Iarosh 301e4be47d refactor: LevelFinish — выдача приза и показ QR разделены
- Добавлен LevelFinish.cs: новый компонент финиша уровня
  - выдача маленького приза через PrizeSystemManager (учитывает enableHopper)
  - настройки: enablePrizeOnFinish, prizeEnabledSettingKey, prizeDelay, debugMode
  - защита от двойной выдачи (_prizeGiven)
- PlayerController: закомментирован старый переход на следующий уровень по тегу 'Finish'
  (теперь за это отвечает LevelFinish)
- QRCodeUIController: помечен [Obsolete], QR-коды показываются только при победе
  через WinBannerController.ShowWin() -> PrizeSystemManager.GetQRCodes()
- Finish.prefab: добавлен компонент LevelFinish (enablePrizeOnFinish=true, prizeDelay=0)
- Сцена 1-1: переопределён enablePrizeOnFinish=false для финиша промежуточного уровня
- Сцена 1-3: minor update
- MainMenu: правки якорей UI-элементов и активация скрытого объекта
2026-02-19 15:15:16 +03:00

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