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Robotail/Danro
Robotail/Danro
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Danro/Assets/Scripts/Behaviour/Controllers
History
Danil Iarosh 868089344b Added COM controller support. Added bridge between COM and InputSystem. Rewritten some code by _sega
2025-11-03 17:08:00 +03:00
..
EnemyController.cs
integrated Audio system in player and enemies scripts; made ScriptableObjects for SFX Assets; modified AudioManager.cs by _sega to play random SFX from SFX Asset
2025-10-24 16:54:12 +03:00
EnemyController.cs.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
MusicController.cs
feat(audio): increase SFX pool size and preload audio data
2025-10-30 16:39:15 +03:00
MusicController.cs.meta
Add MusicController and related assets; implement music playback features with crossfade option
2025-10-27 15:58:27 +03:00
PlayerController.cs
Added COM controller support. Added bridge between COM and InputSystem. Rewritten some code by _sega
2025-11-03 17:08:00 +03:00
PlayerController.cs.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
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