exchanger-themes/project.godot
Danil Iarosh ca52efbedc Initial commit: Exchanger Theme DLC Builder
Godot 4.7 project for authoring, previewing, validating, and building Exchanger PCK themes. Includes the example and space-pixel themes, binding contracts, editor tooling, validation/build scripts, and project documentation.
2026-09-22 11:43:13 +03:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Exchanger Theme DLC Builder"
run/main_scene="res://tools/preview/preview.tscn"
config/features=PackedStringArray("4.7", "GL Compatibility")
[autoload]
_mcp_game_helper="*res://addons/godot_ai/runtime/game_helper.gd"
[display]
window/size/viewport_width=720
window/size/viewport_height=1280
window/size/window_width_override=720
window/size/window_height_override=1280
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="Exchanger Theme DLC Builder"
[editor]
export/convert_text_resources_to_binary=false
[editor_plugins]
enabled=PackedStringArray("res://addons/exchanger_theme_manager/plugin.cfg", "res://addons/godot_ai/plugin.cfg")
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true