sea-battle-vr/Assets/Scripts/Settings/CounterRecordView.cs

17 lines
502 B
C#

using TMPro;
using UnityEngine;
public class CounterRecordView : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI _counterNameLabel;
[SerializeField] private TextMeshProUGUI _counterAmountLabel;
public void Configure(CountersSystem.CounterRecord record)
{
_counterNameLabel.text = record.Name;
if (record.Resettable) _counterNameLabel.text += "(обнуляемый)";
_counterAmountLabel.text = CountersSystem.GetCount(record).ToString();
}
}