sea-battle-vr/Assets/Scripts/Menu/MainMenuBootstrapOneRegime.cs

25 lines
575 B
C#

using UnityEngine;
public class MainMenuBootstrapOneRegime : MonoBehaviour
{
[SerializeField] private MenuVideoManager videoManager;
[SerializeField] private MenuControllerOneRegime controllerOneRegime;
[SerializeField] Canvas MenuCanvas;
private void Awake()
{
if (!BootstrapperState.MainBootstraped)
{
SceneLoader.LoadScene("Bootstrap");
return;
}
videoManager.Initialize();
controllerOneRegime.Initialize();
MenuCanvas.worldCamera = CamerasManager.Screen_Camera;
}
}