17 lines
411 B
C#

using System;
using UnityEngine;
[Serializable]
public abstract class AbstractComDevice
{
[Header("Настройка подключения")]
public bool Enable = true;
public string PortName = "COM3";
public int BaudRate = 115200;
public int DataBits = 8;
public int Parity = 0;
public int StopBits = 1;
public int ReadTimeoutMs = 5;
public int WriteTimeoutMs = 10;
}