25 lines
703 B
C#

using System;
using UnityEngine;
[Serializable]
public class ControllerDevice : AbstractComDevice
{
[Header("Настройка периферийного контроллера")]
public bool UseAuthorization = false;
public byte[] AES_Key = {
0x69, 0x40, 0xC7, 0x0E, 0xF2, 0xC7, 0x45, 0x70,
0x72, 0xCD, 0x28, 0x58, 0x99, 0x8F, 0x73, 0xA8,
0x5F, 0x5F, 0xED, 0xB4, 0xC1, 0x62, 0xB4, 0x24,
0xAC, 0xD7, 0xA3, 0xD6, 0xD8, 0x0B, 0x50, 0x37
};
public InputStingTypes InputStingType = InputStingTypes.Decimal;
public bool ReverseInputString = true;
public enum InputStingTypes
{
Decimal,
Binary
}
}