sea-battle-vr/Assets/Scripts/Settings/SettingsFunctions.cs

19 lines
376 B
C#

using UnityEngine;
public class SettingsFunctions : MonoBehaviour
{
void Update()
{
if (In.GetButtonDown(InSignal.Service))
ExitToMenu();
}
public void ExitToMenu()
{
SettingsManager.SaveSettings();
SceneLoader.LoadScene("MenuOneRegime");
}
public void _ResetBalance() => WalletManager.ResetBalance();
}