28 lines
776 B
C#
28 lines
776 B
C#
using UnityEngine;
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public class PrizeSelectionPanel : MonoBehaviour
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{
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[SerializeField] private UIManager uiManager;
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public void OnChestButtonClicked(int chestNumber)
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{
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if (chestNumber < 1 || chestNumber > 5)
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{
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Debug.LogWarning($"Íåêîððåêòíûé íîìåð ñóíäóêà: {chestNumber}");
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return;
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}
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Debug.Log($"Âûáðàí ñóíäóê íîìåð: {chestNumber}");
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// Îòïðàâêà ÷èñëà íà âèòðèíó (çàòû÷êà - ìîæíî çàìåíèòü íà ðåàëüíóþ êîìàíäó)
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// TODO: Çàìåíèòü íà ðåàëüíóþ êîìàíäó îòïðàâêè íà âèòðèíó
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// Îòêðûâàåì ïàíåëü ñ ïðèçîì
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if (uiManager != null)
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{
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uiManager.ShowOverlayAnimated("PrizeReminder", delay: 0.3f, hideOtherOverlays: true);
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}
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}
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}
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