92bd2d36b9
VFX Pool, new VFX, small fixes etc
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- Исправил мелкие баки в поведенчеких скриптах
- Добавил CreatureAnimationEvents.cs для унификации поведения анимационных ивентов игровых сущностей
- Добавил VFX для смерти врагов
- Добавил пул VFX, пока много багов, UNSTABLE
- Настроил исользование пула в анимационных скриптах
2025-12-05 08:37:00 +03:00
05a1469725
feat(platforms): add new platform types and implement lever functionality
2025-11-24 16:57:20 +03:00
4a750d9404
Add AudioManager and PlayerAnimationEvents; refactor namespaces to Managers
2025-10-23 17:07:23 +03:00
733b404f38
Update sprite metadata for various assets; adjust tessellation detail and pivot settings
2025-10-13 17:03:03 +03:00
37b0926a82
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
d821e7c1df
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
6fe761b87a
Refacored project structure
2025-10-08 10:20:34 +03:00
787e44667b
New camera + Start of the new location
2025-10-01 16:57:00 +03:00
25a572c990
Lots of bug fixes
2025-09-29 15:54:36 +03:00
dade82f5d1
Lots of fixes and changes
2025-09-23 17:08:43 +03:00
8495175ac1
New location
2025-09-18 17:05:15 +03:00
6ceeeebb7f
Added Hazards; Added adaptive UI
2025-09-16 16:59:49 +03:00
a5e1f85877
Changed PickableProjectile: physics, collider, recall behaviour
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Refactored and documented files: GameManager, MainMenu
2025-09-10 17:14:46 +03:00
5f7d9fb5dc
reafctored project structure; added physics projectile script
2025-09-08 11:32:12 +03:00