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Robotail/Danro
Robotail/Danro
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Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
32 Commits 6 Branches 2 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
Danil Iarosh
7ef727007b Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics 2025-10-20 09:28:42 +03:00
Danil Iarosh
9e5cc56d87 Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies 2025-10-17 11:19:17 +03:00
Danil Iarosh
e8b3d050ee Add enemy configuration scriptable objects and refactor enemy fire logic 2025-10-14 17:00:39 +03:00
Danil Iarosh
733b404f38 Update sprite metadata for various assets; adjust tessellation detail and pivot settings 2025-10-13 17:03:03 +03:00
Danil Iarosh
37b0926a82 Refactor health management to use float values for damage and healing; update serialized versions for assets 2025-10-13 11:41:36 +03:00
Danil Iarosh
a6bb1f9114 Implement IDamageable interface and Health management for player and enemy controllers 2025-10-08 11:02:42 +03:00
Danil Iarosh
d821e7c1df Project refactoring pt.2 2025-10-08 10:24:56 +03:00
Danil Iarosh
43e1a99726 fixed bug with no player spawn in build 2025-09-08 09:27:27 +03:00
Danil Iarosh
d3749f5847 fixing some bugs with GameManager.cs 2025-09-08 08:02:07 +03:00
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