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Robotail/Danro
Robotail/Danro
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Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
Danro/Assets/Scenes/Levels
History
Danil Iarosh 994fbdfd74 Add Finish_1 prefab; update transform properties and local positioning
2025-10-22 16:51:27 +03:00
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1-1
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
1-4
Add enemy configuration scriptable objects and refactor enemy fire logic
2025-10-14 17:00:39 +03:00
2-1
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Old
Add new prefabs for Lava and Checkpoint; implement particle effects and update player death logic
2025-10-22 16:38:07 +03:00
1-1.meta
Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies
2025-10-17 11:19:17 +03:00
1-1.unity
Add Finish_1 prefab; update transform properties and local positioning
2025-10-22 16:51:27 +03:00
1-1.unity.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
1-4.meta
Add enemy configuration scriptable objects and refactor enemy fire logic
2025-10-14 17:00:39 +03:00
2-1.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
2-1.unity
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
2-1.unity.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Old.meta
Add new prefabs for Lava and Checkpoint; implement particle effects and update player death logic
2025-10-22 16:38:07 +03:00
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