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Robotail/Danro
Robotail/Danro
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Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
Danro/Assets/Scripts/Projectiles
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Danil Iarosh 5e7b1c4cdd Refactor player death handling; update enemy exit positions; adjust jump pad scale and light dimmer logic
2025-10-21 16:58:21 +03:00
..
BasicProjectile.cs
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
BasicProjectile.cs.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
EnemyBasicProjectile.cs
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
EnemyBasicProjectile.cs.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
PhysicsProjectile.cs
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
PhysicsProjectile.cs.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
PickableProjectile.cs
Refactor player death handling; update enemy exit positions; adjust jump pad scale and light dimmer logic
2025-10-21 16:58:21 +03:00
PickableProjectile.cs.meta
Project refactoring pt.2
2025-10-08 10:24:56 +03:00
Projectile2D.cs
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
Projectile2D.cs.meta
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
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