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Robotail/Danro
Robotail/Danro
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Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
Danro/Assets/Shaders
History
Danil Iarosh ab3589f0ad Add new prefabs for Lava and Checkpoint; implement particle effects and update player death logic
2025-10-22 16:38:07 +03:00
..
Fire_Shader.shadergraph
Add enemy configuration scriptable objects and refactor enemy fire logic
2025-10-14 17:00:39 +03:00
Fire_Shader.shadergraph.meta
Refactor health management to use float values for damage and healing; update serialized versions for assets
2025-10-13 11:41:36 +03:00
Laser_Shader.shadergraph
Add Lava prefab and associated materials; implement trap collision logic and light dimming features
2025-10-20 13:45:17 +03:00
Laser_Shader.shadergraph.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
Lava_Shader.shadergraph
Add new prefabs for Lava and Checkpoint; implement particle effects and update player death logic
2025-10-22 16:38:07 +03:00
Lava_Shader.shadergraph.meta
Add checkpoint system and player spawn logic; implement checkpoint activation and respawn mechanics
2025-10-20 09:28:42 +03:00
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