Позиционирование баланса в соответствие с макетом дизайнеров
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@ -11349,7 +11349,7 @@ Material:
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
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- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
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- _GlowColor: {r: 0, g: 0.76047873, b: 1, a: 1}
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- _GlowColor: {r: 0.7198019, g: 0, b: 1, a: 1}
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- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
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- _OutlineColor: {r: 0.554717, g: 0.554717, b: 0.554717, a: 1}
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- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
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@ -24546,7 +24546,7 @@ Transform:
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m_GameObject: {fileID: 829871287}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -2, z: 0}
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m_LocalPosition: {x: 0.22, y: -1.9, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -33673,7 +33673,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 7, y: 1.2318}
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m_SizeDelta: {x: 4, y: 1.2318}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1077860248
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MonoBehaviour:
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@ -33744,7 +33744,7 @@ MonoBehaviour:
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m_fontSizeMin: 0.11
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 1
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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@ -46581,7 +46581,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: -1.755}
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m_AnchoredPosition: {x: 1.188, y: -0.39}
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m_SizeDelta: {x: 4, y: 1.2318}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1407544275
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@ -49949,8 +49949,8 @@ Transform:
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m_GameObject: {fileID: 1564707430}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: -0.353, z: 0}
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m_LocalScale: {x: 0.2, y: 0.2, z: 1}
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m_LocalPosition: {x: -1.7, y: -0.353, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2105731355}
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@ -57273,7 +57273,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -1.211}
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m_AnchoredPosition: {x: -1.16, y: -0.926}
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m_SizeDelta: {x: 4, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1944123994
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@ -63293,7 +63293,7 @@ Transform:
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m_GameObject: {fileID: 3471546526471487321}
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serializedVersion: 2
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m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: 0.25300026}
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m_LocalPosition: {x: -1.67, y: -0.38, z: 0.05}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -63690,8 +63690,8 @@ Transform:
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m_GameObject: {fileID: 2576102787033469710}
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serializedVersion: 2
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m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: -0.327}
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m_LocalScale: {x: 0.16561, y: 0.16560999, z: 0.16560999}
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m_LocalPosition: {x: -1.75, y: -0.05, z: -0.327}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 829871288}
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@ -69297,8 +69297,8 @@ ParticleSystem:
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startSpeed:
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serializedVersion: 2
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minMaxState: 3
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scalar: 70
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minScalar: 60
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scalar: 12
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minScalar: 10
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maxCurve:
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serializedVersion: 2
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m_Curve:
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@ -69415,7 +69415,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 10
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scalar: 1
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -69879,7 +69879,7 @@ ParticleSystem:
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sphericalDirectionAmount: 0
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randomPositionAmount: 0
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radius:
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value: 3.98
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value: 0.5
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mode: 0
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spread: 0
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speed:
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@ -51,8 +51,8 @@ public class MenuState : IState
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sNoPrize = new Vector2(-0, -70f),
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eNoPrize = new Vector2(15, -409);
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Vector3
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sCoin = new Vector3(0, -1.93f, 0),
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eCoin = new Vector3(-8.964f, 3.6f, 0);
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sCoin = new Vector3(0.22f, -1.9f, 0),
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eCoin = new Vector3(-8.964f, 5.25f, 0);
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Vector2 sSmallPrizesOutSize = new Vector2(560, 100);
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Vector2 eSmallPrizesOutSize = new Vector2(660, 100);
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@ -48,7 +48,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spritePixelsToUnits: 512
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 0
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alphaUsage: 1
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