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Robotail/Danro
Robotail/Danro
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Code Issues Pull Requests Actions Packages Projects 1 Releases 2 Wiki Activity
37 Commits 6 Branches 2 Tags
Commit Graph

13 Commits

Author SHA1 Message Date
Danil Iarosh
9e5cc56d87 Add checkpoint and respawn system; implement player respawn logic; added death animation for enemies 2025-10-17 11:19:17 +03:00
Danil Iarosh
733b404f38 Update sprite metadata for various assets; adjust tessellation detail and pivot settings 2025-10-13 17:03:03 +03:00
Danil Iarosh
37b0926a82 Refactor health management to use float values for damage and healing; update serialized versions for assets 2025-10-13 11:41:36 +03:00
Danil Iarosh
6fe761b87a Refacored project structure 2025-10-08 10:20:34 +03:00
Danil Iarosh
25a572c990 Lots of bug fixes 2025-09-29 15:54:36 +03:00
Danil Iarosh
dade82f5d1 Lots of fixes and changes 2025-09-23 17:08:43 +03:00
Danil Iarosh
8495175ac1 New location 2025-09-18 17:05:15 +03:00
Danil Iarosh
ed38c8504d bugfixes; added fullscreen toggle 2025-09-17 17:08:04 +03:00
Danil Iarosh
93c83d1dd3 Added Crab enemy; Fixed PickableProjectile bouncing bugs 2025-09-12 08:24:02 +03:00
Danil Iarosh
a5e1f85877 Changed PickableProjectile: physics, collider, recall behaviour
Refactored and documented files: GameManager, MainMenu
2025-09-10 17:14:46 +03:00
Danil Iarosh
962128fb7f Completed all projectiles work 2025-09-09 13:20:23 +03:00
Danil Iarosh
5f7d9fb5dc reafctored project structure; added physics projectile script 2025-09-08 11:32:12 +03:00
Danil Iarosh
d3749f5847 fixing some bugs with GameManager.cs 2025-09-08 08:02:07 +03:00
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